![]() However, the method by which you'll unlock other monsters, new battle arenas, and artwork has changed. ![]() If you played the original game, most of Godzilla: Save the Earth should be familiar, because the game's structure is pretty much the same. You'll be able to have your epic, city-leveling battles on- or offline in Godzilla: Save the Earth. The rest of the monsters include fan favorites, such as King Ghidorah, MechaGodzilla, Mothra (in caterpillar and moth forms), Jet Jaguar, and some foes from some of the more recent films. As before, you'll have to unlock the rest of the roster, but the process isn't quite as tedious as it was before. You'll start out with Godzilla-who appears in both his '90s and 2000 incarnations-in addition to Gigan, Megalon, Anguirius, and Rodan. The end result is a roster of 18 monsters that covers almost every base. It's no surprise that many a request was put in after word of a sequel trickled out in hopes that some fan favorites would get squeezed into the new game. The roster of monsters in this year's game is based, in part, on fan feedback from the first one. In addition to these gameplay modes, you're also going to find a store and an art gallery that both hold all the game's unlockable content. Challenges represent a new addition to the game modes in this installment of the series, and they bring with them minigame-style competitions-such as basketball and bowling-that are similar in spirit to the minigames in Sony's underrated War of the Monsters. The big hook for multiplayer is that it can be played online or via system link. Versus, melee, survival, and multiplayer are all variations on battles between you and human- or artificial intelligence-controlled monsters. The story that ties the battles together is basic: Aliens want to conquer the earth, and giant monsters are on hand to stop them. Action is the equivalent of the original game's adventure mode, and it sends you on a series of battles that culminate on an alien mothership. You'll find six modes to choose from in the game: action, versus, melee, survival, challenges, and multiplayer. You'll see Godzilla's face peeking through the main window, Jurassic Park-style, as you navigate the menus. The menus tie in to the opening cinema, and they are set in a submarine. The first thing you'll notice about Godzilla: Save the Earth is its cohesive presentation. Monsters return to fight again in Godzilla: Save the Earth. We recently had the opportunity to take exclusive looks at both versions of the game to see how they're shaping up as their shared release date draws near. The game boasts significant improvements over its predecessor (including online multiplayer), which caught our eyes when the game was first announced earlier this year. Now, nearly two years after the game first hit the GameCube and nearly a year after the Xbox conversion was released, Atari is readying a sequel called Godzilla: Save the Earth for the PlayStation 2 and Xbox (sorry GameCube owners). ![]() A respectable roster of monsters and large, destructible environments-coupled with a serviceable fighting system-gave the game a fair amount of appeal. While far from perfect, the brawler was still arguably one of the best games to use the Godzilla license in ages. When Atari unveiled its original Pipeworks-developed brawler Godzilla: Destroy All Monsters Melee for the GameCube and Xbox, longtime fans of the enormous lizard were pleased.
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